Bevelling

A tutorial for Imagine. Intermediate level.

Create the profil of your bevel.
Sweep it 90 degrees in 6 steps in concave and convex position.
Note : don't forget to Merge the convex object or join the highest 6 points.
Extrude the outer edges, on both sides. Important for Smoothing purpose.
Add a point and fill with faces. Important for Smoothing purpose.
Move the axes in the virtual corners

here is the Iob file for that : File

Create 4 versions of each of your "corners" with scaleX -1 and scaleY -1
Place all the corners to their relative position


Join all objects.
In Pick edge mode, for each corner select the side edge, Make Edge line, select the next corner edge and Fill.

Fill the last "holes"


Move the corners to fit the scale of your model.

Ahhhrg! there is a hole in my table !! ;o)


Here is another (old) example , bevels are everywhere.